Specular highlights can disappear with clearcoat materials, when "Clear Coat Enable Second Normal" is enabled ("r.ClearCoatNormal"). ...
Using Windows+Shift+Arrow keys to move the application window in Windowed Fullscreen from a low resolution monitor to a high resolution monitor does not resize the application window on a Windows 10 ...
A Client cannot join a Server after setting a GameMode in the OpenLevel node's Options string. Reproduced in 4.9.2 binary, 4.10.0 binary, and Main (CL# 2776829) ...
"Use T0As Ref Pose" doesn't work when FBX has two meshes with different bind poses. See attached example assets ...
If an actor has had simulate physics enabled and then the console command Slomo 0 is used, force will be added to the mesh, causing it to fly. ...
Occasionally the player capsule can be launched due to bImpartBaseAngularVelocity being enabled in the CharacterMovementComponent. Disabling this does not result in the character capsule being launc ...
When possessing a vehicle, if you are standing on top of it with a character, once you begin to drive away, the vehicle will begin to be drawn back towards the character as if it is attached somehow ...
This also occurs in 4.14.3 This does not occur on Windows. Could not get this issue to reproduce while recording the screen with quicktime player, but if you experience it in person it really feel ...
When Real-Time Thumbnails are enabled in the content browser and you have many blueprints with static meshes (or anything that is rendered in the blueprint's viewport), the real-time tooltips cause ...
Category for a task blueprint(BTTask_BuleprintBase) does not appear in behavior tree's context menu after reopening a project, if the task is not placed in the behavior tree. User needs to open the ...