Assert crashes Editor in the GC system during packaging due to USoundWave assets not being configured for GC clustering. Disabling GC clustering in project settings is a workaround, but the fix is ...
After using the Begin Scan, the application does not show anything with the camera, though it should be noted that you can still find, select planes and then place the model on it. For now the bug w ...
When a vehicle is on an uneven surface, the physics that are handling where the wheels should be placed is resolving sporadically, causing noticeable jitters and sometimes flipping. Regression?: Ye ...
Masked Materials have become more expensive in 4.13 and internal builds than in 4.12. Images attached for demonstration along with test map using the bush prop from starter content. Tested with ...
From user:"We have ran into an issue with soft object pointer fixup/remapping with the World Partition converter. If you have a sublevel that contains a level script and an actor that is hard refer ...
Cannot package project with landscape to mobile devices. Packaging fails with the following error: Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000002 U ...
Compile errors caused by an actor calling a function with something hooked up to a removed parameter can cause that actor to lose it's place in the hierarchy. Typically, the actor will be fixed once ...
Undo, redo, undo after issuing a replace actor action causes the editor to crash. Found on: //UE4/Release-4.13 CL-3078131 Crash reporter: [Link Removed] Regression from //UE4/Release-4.12 CL-3053 ...
AI MoveTo Blueprint node will zero velocity, causing a stop when a new destination is set if the Pawn is currently moving. Regression: Yes Worked: 4.12.5 (CL 3039270) Broken: 4.13.1 (CL 3142249) F ...
Packaged QA Game crashes when opening "TM-MotionController" This issue did not occur in 4.13 This is also affecting KiteDemo. Cinematic will crash when Editor Content is not included in the packag ...