If a user uses an IsShiftDown node inside of an OnKeyUp override it will cause the editor to crash. ...
When a blueprint calls for 'update instance transform' the scaling and location value doesn't actually work. ...
enter configmem as a console command in IOS and the executable will crash. ...
Reported by a user on AnswerHub, but when creating a code project with Binary Install, the Engine source is no longer included/visible in the .xcodeproj. This does not occur on Windows with VS ...
Permanent is misspelled in the message box displayed for 'Indexing All'. ...
Duplicating blueprints that have 'cast to' nodes included in them display errors such as: "Could not find a function named 'AdjustShield' in 'worker_c'. Make sure 'worker_c' has been compiled for." ...
If an actor blueprint is re-parented to another actor blueprint, it will lose information in the blueprint even if nothing has been added to the second blueprint that would change the child blueprin ...
Landscape material layers show "none" after generating weight blended layers in landscape paint mode. The landscape layers are painted as normal but do not show that any layer is assigned. ...
If the user upgrade a project form 4.7 to 4.8 the VR preview will only show up as a regular stand alone window. ...
When you simulate and pause then move the camera, the Motion Blur effect seems to exaggerate wildly and blur the moving elements immensely. [Image Removed] Also Reproduced in Promotable-CL-2581018 ...