Enabling wifi while a game is running causes the Lenovo S939 to freeze or crash

UE - Platform - Mobile - Jan 5, 2016

When turning on the wifi connection on the device, the game either crashes on the device or it'll freeze for about 15 to 30 seconds. Devices: 5231_S939 (ARM Mali-450 MP4; 4.4.2) - occurs on 2894_G ...

Crash using "Use Selected Asset from Content Browser" button on a Text widgets Font Material

Tools - Aug 8, 2016

Crash using "Use Selected Asset from Content Browser" button on a Text widgets Font Material. ...

Using the Windows 10 Chinese Pinyin keyboard can cause the editor to crash

UE - Editor - UI Systems - Localization - Nov 1, 2016

When the Windows 10 Chinese Pinyin keyboard is being used to enter text into a context menu in a graph editor and is interrupted by the context menu being closed, the editor freezes and results in a ...

When using Drag and Drop UMG, Projects deployed to devices will crash once the UMG is touched and moved

UE - Editor - UI Systems - Dec 30, 2014

When using Drad and Drop UMG with iOS via the information provide in the forum thread, the project will crash on the device it is deployed to when dragging the UMG ...

ContentExamples crashes on Mac Metal when pressing the button for Example 2.3 in UMG.umap

UE - Graphics Features - Jan 19, 2017

When pressing the button for example 2.3 in the UMG map of content examples (Spawns a 3D UMG Widget), the editor crashes. ...

Changing Frame Buffer Pixel Format to Float RGB Causes Editor to Crash

UE - Virtual Production - Aug 20, 2018

Changing Frame Buffer Pixel Format to Float RGB Causes Editor to Crash. Unable to test in 4.19 due to setting not being available. Found in 4.20 CL# 4233996 and 4.21 CL# 4299102  ...

Blueprints from UE4 with dangling delegate reroute node crashes on UE5 load

UE - Gameplay - Blueprint Compiler - Dec 22, 2023

If a project from UE 4.27 or earlier has a blueprint with a reroute node dangling (no outgoing connection) from a Custom Event Node's delegate pin (red), this blueprint will crash when loaded in UE ...

Oodle CompressionLevelNameMap is missing an entry for Optimal5, leading to a crash in the texture editor

RAD - Oodle - Aug 2, 2024

Due to a missing string in CompressionLevelNameMap in OodleDataCompression.cpp, it is possible for LevelName to be left uninitialised after parsing the compression effort, which causes a crash when ...

Crash occurs after setting Small Font to a Font then launching in Stand Alone as the Client

UE - Editor - UI Systems - Slate - Jan 19, 2023

This is not a regression. Tested in //UE5/Release-5.0 CL20979098 Crash occurs after setting Small Font to a Font in the Project Setting then launching in Stand Alone as the Client. ...

Crash when jumping to location of referenced missing asset in a blueprint from Message Log window

Tools - Aug 29, 2016

I created a static mesh blueprint and set the mesh asset to a mesh in my project. Then I closed the project, deleted the mesh .uasset, reopened the project. When opening the blueprint, there are w ...