Media Playback - PNG Image Sequence Crashes Editor

UE - Media Framework - Sep 14, 2023

The attached 105 frame PNG image sequence ( 1920x1080 w/alpha ) crashes the editor in UE 5.3 and 5.4 when played in the media player or in a MediaPlate.   The same image sequence does not crash the ...

Blueprints from UE4 with dangling delegate reroute node crashes on UE5 load

UE - Gameplay - Blueprint Compiler - Dec 22, 2023

If a project from UE 4.27 or earlier has a blueprint with a reroute node dangling (no outgoing connection) from a Custom Event Node's delegate pin (red), this blueprint will crash when loaded in UE ...

Crash when Listen Server Attempts ServerTravel in Play in New Editor Window

UE - Networking - Jun 9, 2015

JamesG: New callstack on UDN thread points to UNetDriver::TickFlush Editor crashes if a listen server attempts to use the console command ServerTravel while in Play in a New Editor Window. CrashR ...

Crashes in movie player on Android

UE - Platform - Mobile - Apr 23, 2015

There are a number of reported movie crash issues, but this report likely covers the main cause. Garbage collection changed in Android 4.0 and we are triggering a check that does not happen with ba ...

Construction script does not properly reset array count

UE - Gameplay - Oct 28, 2019

It appears that in UE 4.23, some specific arrays in construction scripts are no longer cleared automatically and retain references to TRASH objects from the previous construction script calls. This ...

Crash occurs when renaming an asset that is used by Class Default Object

UE - Core - Systems - Nov 23, 2021

Not a regression. Tested in: //UE4/Release-4.26.2 CL15973114 Binary - Reproduced //UE4/Release-4.27.1 CL17735300 Binary - Reproduced //UE5/Release-5.0-EarlyAccess CL16682836 Binary - Reproduced Fro ...

Crash when spawning destructible objects in 2 player PIE

UE - Simulation - Physics - Destruction - Aug 31, 2016

Crash Reporter link: [Link Removed] With Source Context: [Link Removed] ...

Duplicated TextureLoadVirtualPageTable in GetCustomData functions in generated HLSL add to the total instruction count due to TextureLoad having side effects

UE - Rendering - Architecture - Materials - Dec 4, 2024

When using materials with CustomData inputs, such as the Eye material with Iris Distance and Mask, Virtual Texture samples will increase the instruction count for each unique VTPageResult. Each cus ...

UE4Editor does not start when there are no audio devices available

UE - Platform - Linux - Sep 26, 2018

UE4Editor does not open when there are no audio input or output devices available. The editor hangs at 83% after it initializes the AudioMixer. This issue looks like it was caused by CL 4396954. Et ...

Mouse cursor will not change unless a mouse button is being held down.

Tools - Dec 5, 2014

Changing the mouse cursor depending on what it is currently over only happens if a mouse button is also being held down. This worked normally in version 4.5.1 WORKAROUND: In UGameViewportClient::Ge ...