Changing the time snapping interval in UMG Sequencer doesn't seem to update the timeline. It appears to stay as though it is being snapped by time rather than frames. This is a Regression from 4.1 ...
Some users are reporting crashes when attempting to connect to SVN after upgrading to 4.15. The only relevant change to SVN was the update of the 1.9 binaries to support SASL, so it's possible that ...
REGRESSION Yes, does not occur in 4.15.2. When placing or selecting a Physics Constraint Actor, the following warning will spam in the output log:LogTemp:Warning: Running Get ...
When using exposed variables on Sub Anim Instance nodes, packaging with nativize blueprints fails Tested on: 4.15 - 3450819 4.16 - 3466753 4.17 - 3502710 ...
Attempting to call a blueprint event on a CDO object causes the editor to crash. Regression: Yes- Repro steps did not crash editor in binary 4.15.3 (CL 3450819) ...
Play rate affects all blendspace samples using the same Anim Sequence Occurs on? 4.15 - 3450819 - YES 4.16 - 3466753 - YES 4.17 - 3502710 - YES ...
REGRESSION: Yes, did not occur in 4.22 In the Content Examples Niagara map, the emitters at display 3.4 are not rendering when at runtime. There were some fixes for this (or a similar issue) for V ...
This is a regression. Tested in //UE5/Release-5.0 CL20979098 Text in an Editable Text component remains unchanged when set to an empty value by a Set Text(Editable Text) node. ...
This is a regression tested in //UE5/Release-5.0 CL20979098 Shadow Map Method Shadow Maps doesn't allow for Static Meshes to shadow Moveable Meshes with a Stationary Light source. ...
When selecting actors in the scene they get filled with an orange color rather than the typical orange outline. This is unrelated to the setting "Selection Highlight Intensity" as the bug will sti ...