Using the Editor Utility Widget to add components to objects in UE does not appear to function as expected. I reproduced this 8/8 times in UE 5.1, 5.0, and 4.27, confirming that this is not a regres ...
Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Not a Regression. ...
Texture2DArray asset thumbnails are not reflected when the source file texture is changed. Once a Texture2DArray asset is opened and loaded, the thumbnail will follow any subsequent source file upda ...
This is not a regression. Tested in //UE5/Release-5.0 CL20979098 FMath::Eval ignores groupings while solving problems. This has caused some confusion with users who are expecting the groupings to b ...
This is not a regression this has existed since as early as 2015(seen screenshot: [Link Removed]). Tested in //UE4/Release-4.27 CL18319896, and //UE5/Release-5.0 CL20979098 As user reported the == ...
Unable to render embedded object: File (image-2022-10-31-18-36-54-627.png) not found.[Image Removed] ...
This is not a regression tested in //UE5/Release-5.0 CL22491701 Collapsing an Event with 1 connected node and 1 unconnected node to a function results in Both nodes being connected in the function ...
It looks like this is some fallout from CL 19405683. If we change a variable from vector to transform, it'll pass this check:if(Tag.StructName == NAME_Transform) { Struct->SerializeTaggedProp ...
FLineBatcherSceneProxy doesn't implement the custom depth in its GetViewRelevance function. Something like Result.bRenderCustomDepth = ShouldRenderCustomDepth(); is missing in that function. ...