When we create curves on additive animations, we are creating a curve based on whether the curve exists in either the base or additive pose. This wouldn't be the expected behaviour for a user when ...
Attempting to set the Pressed Sound for Widget Style dynamically never actually sets the sound. When you click the button, you get no pressed sound. However, when setting the Pressed Sound through t ...
When passing dictionary (map) variables through replicated (to server) functions, the value will not print out on the client. In 4.19.2 (CL-4033788) this caused a crash but in 4.20.2 (CL-4302132) an ...
Particle record feature in the matinee seems not properly working in the Editor. When trying to play in the matinee with recorded keys, the Engine will crash with Access violation - code c0000005. ...
I have been trying to test iOS online subsystem functionality for my game and thought that this blueprint node was just broken. This bug will probably catch many UE4 developers that are new to iOS b ...
Using a Set Control Rotation node does not change the camera rotation when in VR mode. ...
Destructible meshes that bounce lose their momentum, causing them to hang awkwardly midair (see attached video). The issue does not appear to occur for low framerates, and would only repro during sc ...
When you generate a LOD Mesh for a Landscape Level in the Level Browser, the resulting Mesh does not take into account Landscape Components Forced LOD settings. Landscape with Forced LOD Components ...
class default value after c++ class compile will temporary initialized. It will be restored when opening the project again. ...
Using Subversion on a Mac to connect to an online repository causes the Source Control settings window to hang indefinitely and never succeed in connecting ...