When using Actor to Lookat and adding a keyframe to the track, the references are lost to the selected Actor when saving the Sequence. This prevents the Sequence from being saved and generates a few ...
Updated name of sublevel leads to crash when it is about to be loaded. ...
setting a Delay Before Shot Warm Up can introduce hitches when rendering out a series of frames. ...
It relates to CL 4433780. ...
Although DefaultInstanceData of Level Sequence can be edited by BP, bOverrideInstanceData can not be edited by BP. Therefore, to reflect the edited result of DefaultInstanceData by BP, it is necessa ...
Material Parameter Collection parameters only return default values when drawn to a Render Target This does NOT happen when drawing a material using a non-MPC parameter. To test this:Open Actor_BP ...
As part of RecreateClothingActors(), the master pose component is not checked for a valid mesh and therefore when TransformComponent->GetComponentSpaceTransforms() is indexed into, crashes can occur ...
Dynamically created render targets do not work as expected when packaged for windows. If it is replaced with a static render target, it works fine. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 ...
The DrawDebugString() function has to versions. One is the actual function to display a string of debug text in non-Shipping builds, and the other is an empty function that is used in Shipping build ...