Unable to reproduce internally. The user is unable to expand the class dialog menu when creating a new blueprint class on his Mac. He provides a video showing the issue he is experiencing in 4.7.5 ...
When using mutliple monitors connected to a Mac the mouse behavior does not function well. Attempting to navigate and drag windows to and from individual displays proves difficult. The user reporti ...
If a user moves the row editor window in a csv datatable, then saves, closes, and reopens the editor, the editor will crash if the user then attempts to select a datatable row in the csv datatable w ...
If a user opens gameplay debugger ( ' pressed while in PIE), all print string outputs to screen disappear, and will no longer appear during any PIE session until editor is closed and re-opened. Wo ...
Nodes that were previously under the context sensitive list no longer appear, unless you turn off context sensitivity. This is occurring with 'line trace' as well as 'break hit result' from the nod ...
Found on Linux but Windows seems to have the same problems. When you are dragging/resizing the window, viewports stop updating and/or show garbage. See https://answers.unrealengine.com/questions/21 ...
There are a number of reported movie crash issues, but this report likely covers the main cause. Garbage collection changed in Android 4.0 and we are triggering a check that does not happen with ba ...
NICK: Sounds like accumulated imprecision after multiple lines of text. A user applied a EULA to a Text block and then set the text block inside of a scroll box. The end result was a lot of empty s ...
The widgets that are the children of the "Root" of the hierarchy of a widget blueprint return null as their parents. The expected parent would be the widget itself. ...