Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 633] Array index out of bounds: 68 from an array of size 68 Source Context: 733 734 Extrac ...
If you package this users project, you will get a fatal error crash after double clicking the exe file. I was unable to reproduce this issue without using the users project. Project download link: ...
This bug was reported by Nurulize on UDN: UPackage::Save calls FMD5::Update at line 5918 The bug comes from the fact that Writer->TotalSize() is int64 vs the 2nd parameter of FMD5::Update which ...
This comes from a UDN report. [Link Removed] When launching the editor with -game, if a material contains a null expression (for instance because that material expression has been removed), the bin ...
This problem can be reproduced with UE5.3 even after applying fix [Link Removed]. We have verified this issue with UE5.1 and it is not reproduced. ...
Editor crashes while switching to paint mode if material has a grass output and landscape visibility mask. Frequency: 3/3 ...
This is a new Linux crash in 4.18.1. There are a few similar but different callstacks that reference dri/radeonsi_dri.so() I've attached a log, but none of the ones I've looked at appear to contai ...
We must capture weak pointer instead of a raw pointer ...
The ActorPositionWS BP node calls GetActorWorldPosition() in HLSL which references Primitive.ActorWorldPosition. But GetActorWorldPosition() is not protected by an #if HAS_PRIMITIVE_UNIFORM_BUFFER ...