Cannot delete parameters in a Niagara Parameter Collection after resetting the source Material Parameter Collection

UE - Niagara - Jun 1, 2023

Parameters left over from an old source MPC cannot be removed without renaming them first. When debugging in FNiagaraParameterStore::RemoveParameter it seems that the parameter cannot be found in ...

Crash when renaming assets from the Persona asset browser

Tools - Mar 3, 2015

Crash when renaming assets from the Persona asset browser [Link Removed] [Link Removed] LOG IS ATTACHED ...

Renaming a Gameplay Tag does not update all references

UE - Gameplay - Jul 26, 2017

When a gameplay tag is renamed, gains a prefix/suffix, or is changed the updates to the tag are not being reflected in blueprints where the value has already been stored. This occurs in the case of ...

Bound Variables In UMG Are Deleted As Unused If Not Used In The Graph Window

UE - Editor - UI Systems - Mar 18, 2020

If a variable is bound in the Design Window of a User Widget asset it will be deleted if you use the menu option "Delete all unused variables". Found in 4.24.3 CL#11590370 Reproduced in 4.23.1 CL#9 ...

Renaming gameplay tag back to its original name removes it from Tag List

UE - Gameplay - Dec 15, 2016

In the Gameplay Tag List, renaming a tag, and then renaming it back to the original name, will remove it from the list. ...

Deleting class instance will call destructor for each instance of the class

Tools - Mar 11, 2015

**UPDATE** When the actor is pulled from content browser to scene, a "ghost" object is created even if the actor is still being "held". Dragging the actor back and forth into the editor viewport wi ...

meshes from 3ds Max which have custom pivots do not reappear in the level after undoing a delete action

UE - Editor - Content Pipeline - Datasmith - Exporters - Mar 29, 2018

There is an issue occurring where meshes from 3ds Max which have custom pivots from a datasmith import do not reappear in the level after deleting them and then undoing the delete action. The mesh d ...

Editor crash when deleting a outline folder with subfolders and using context menu

UE - Editor - Verse Class Editor - Oct 3, 2023

A user has reported that when using the Scene Outliner in a large map that has many actors and nested folders in the Outliner, deleting a folder that has subfolders from the Scene Outliner with Dele ...

Renaming a Blackboard Key removes it's references in the Behavior Tree

UE - AI - Jan 27, 2015

Renaming a Blackboard Key removes it's references in the Behavior Tree ...

Renaming a folder removes empty sub folders

UE - Editor - Verse Class Editor - Mar 11, 2021

When renaming a folder with empty folders inside of it, the empty folders are removed.   This issue is occurring in Perforce //UE5/Main @ CL 15655697 This issue is occurring in Perforce //UE4/Ma ...