Crash when syncing a folder with source control that contains a level that utilizes Level Streaming

Tools - Dec 28, 2017

A crash occurs when you attempt to run the sync command on a folder that contains a level that is using level streaming in the editor. This was tested with Perforce and Subversion. Have not tested ...

Visual helpers checkbox is not working.

TM - Tools - May 22, 2024

Works fine in 2023.1 ...

SetWorldOrigin in console command crashes editor

UE - Gameplay - May 6, 2016

Using the SetWorldOrigin console command crashes the editor. Frequency 3/3 Crashreporter N/A Regression (yes) issue (does not) occur in 4.11.2 ...

Assets in disabled Emitter will cooked and loaded in Game.

UE - Niagara - Aug 17, 2015

Assets referred from disabled Emitter will cooked and loaded in Game. And licensee wants to make ParticleSystem with some emitters and sometimes they want to keep emitters but disabled. But disabled ...

Blueprint with large amount of macros crashes on compile

UE - Gameplay - Blueprint Compiler - Jan 30, 2018

Blueprint compile is crashing in a BP with a large number of macros ...

Burn ins are not composited onto media renders using the MRQ

UE - Anim - Sequencer - MRQ - Jan 17, 2023

In 5.1 media exports will not have the burn in composited onto them.  ...

Converting a light to Spawnable removes it from Light Mixer

UE - Anim - Sequencer - Jun 5, 2023

This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...

Windows SDKs not recognized for HoloLens Development

UE - Platform - XR - Jun 5, 2023

This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...

Full Body IK does not work properly when root bone has large scale

UE - Anim - Rigging - Control Rig - Jul 20, 2023

FBIK becomes extremely unstable when the root bone scale has a value other than 1. ...