Reflection capture crash in FindOrAllocateCubemapIndex

UE - Graphics Features - Mar 15, 2017

See UDN thread ...

Content Examples: Example 1.5 is stiff in Cloth Map

Docs - Samples - Apr 26, 2017

Example 1.5 on Cloth Map seems very stiff in 4.16 compared to 4.15. Regression: Yes Works in 4.15 ...

Crash in GetScreenRect on OPPO and Vivo devices

UE - Platform - Mobile - Jul 11, 2017

Mobile VR Rendering Freeze with World Composition

UE - Platform - XR - Oct 17, 2018

Rendering freezes on Oculus mobile with World Composition. ...

GPU Particle Collision changes based on Normal Intensity on Colliding Surface

UE - Graphics Features - Jun 18, 2015

Increasing the intensity of a Normal Texture on a colliding surface will cause the collision of GPU particles to behave strangely, looks to be falling through floor, when you are using a Constant Ac ...

Framerate drops significantly when attempting to import heightmaps

UE - LD & Modeling - Terrain - Landscape - Sep 30, 2016

Framerate drops significantly when attempting to import heightmaps. Once the heightmap is imported this error is no longer prevalent, but during the preview there is a ~80-100 FPS drop. Regression ...

Crash in packaged game if Blueprint that contains an instanced subcomponent is nativized

UE - Gameplay - Blueprint - Jun 26, 2018

Attempting to load a nativized blueprint whose parent contains an instanced subcomponent causes the editor to crash in a packaged build. Regression?: Yes This did not occur in 4.18 ...

Custom events with a struct that has had its pin split will throw an error when adding variables to the blueprint

UE - Gameplay - Blueprint - Aug 26, 2016

Custom events with a struct that has had its pin split will throw an error when adding variables to the blueprint. The Struct appears to throw an error when making changes that are seemingly unrelat ...