Changing the Curve Asset in a Material Instance That Uses a Material Layer Crashes the Editor. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 5974510 ...
Editor crashes when landscape visibility tool is used on landscape. Frequency: 2/2 Crash Reporter: [Link Removed] ...
It seems that changing the name of a variable inside a struct that is being used by a Control Rig variable causes a crash. Additionally, after making the change and recompiling the Control Rig bluep ...
Editor crashes while attempting to open several marketplace assets. Allar's Generic Shooter Defuse Studios RTS Template JCInventory Frequency: 5/5 Regression (yes) issue (does not) occur in 4.11 ...
Upgrading a project from 4.11 to 4.12 causes Class Default nodes to disconnect their output pins from other nodes. If the node is reconnected and saved, it will disconnect again when the project is ...
If the engine is installed without the Debug Symbols, packaging for Shipping will fail due to the missing files. While I believe this is expected for Development, it shouldn't occur with shipping. ...
The editor crashes when the user attempts to reopen the Platform asset after setting the media file to the Windows platform. The editor also crashes when opening another asset (adding in a Media Pla ...
The pin for Default for switch nodes in the preview build for 4.16 displays as a circle, this visual display for a pin is used with variables or a reroute node, but the default is and exec pin, and ...
When making a packaged game, changing the resolution via the execute console command "r.SetRes 1280x720w" causes the usual border to not appear, this occurs with any resolution using this command (s ...