Snap Object to View Doesn't Update Pivot

UE - Editor - Apr 24, 2023

When you select an object in the viewport and use "Snap Object to View", the editor pivot (e.g. the location of the transform widget) doesn't change. It stays where the object used to be until you c ...

AActor::CheckActorComponents has misleading warning

UE - Framework - Components - Apr 24, 2023

There's actually two issues going on here: 1. The REINST references are incorrect, and due to [Link Removed] Backlogged . ...

Submix Settings on Submix Send Settings cannot be updated at runtime in SubmixSendVolumeComponent

UE - Audio - Apr 24, 2023

Source: UDN ticket Stepping through, when SetSubmixSendSettings() is called on the SubmixSendVolumeComponent, the SubmixSendSettings on the Component initially get changed before the NotifyDataChan ...

Fast Track icon is not displayed when variables is not connected to the AnimGraph

UE - Runtime - Anim BP - Apr 24, 2023

The Fast Track icon is not displayed when there are no variables connected to the AnimGraph. This issue was not present in UE4. ...

Chaos Cloth Self Collisions Spatial is slow when Tris are much smaller than thickness

UE - Runtime - Simulation - Apr 21, 2023

This came via a UDN. Very small triangles can generate very small lods, which make query time really slow if your self collision thickness is significantly larger. You will do X^3 checks per query ...

Race condition in cached mesh draw commands removal.

UE - Rendering - RHI - Apr 21, 2023

A wait was removed from UpdateAllPrimitivesSceneInfos that introduced a race condition with mesh draw command caching. ...

Runtime changing r.VT.PoolSizeScale doesn't resize virtual texture pools

UE - Rendering - Architecture - Apr 21, 2023

r.VT.PoolSizeScale should be changeable at runtime so that we can resize VT physical pools for iteration on selecting pool sizes. It works correctly at engine startup but runtime changes have no ef ...

Toggle Folder Visibility Inconsistent in Scene Outliner With Search

UE - Editor - Verse Class Editor - Apr 20, 2023

In the scene outliner, if you add a folder with one visible actor in it, and filter out some of the actors, users are unable to toggle the visibility of the folder anymore, or they are only able to ...

Missing BP/Python functionality to set a viewport OCIO configuration.

zComponent - Archive - Apr 20, 2023

Multiple vendor's asked if there could be a way to programmatically set the created OCIO config for a viewport and select the source/dest settings as well and enable/disable the config.  The curren ...

VCam Freeze During Play / Simulate

zComponent - Archive - Apr 20, 2023

VCam Freeze During Play / Simulate - "LogUIActionRouter: Cleaned out [0] inactive UI action bindings" Hi. So I can successfully use the VCamActor with my iPad Pro during non-play/simulate mode. ...