This must be a regression ...
Comment from user in crash groupTried to delete frames in an animation ...
Map and set container value overrides will be lost in a cooked build for any Blueprint component that's dynamically instanced in a cooked build if the owning Actor class enables the optimized compon ...
Starting with 4.7 and when we changed the BSP blocks in Sample Content to Static Meshes, a significant minority of lower end PC users are getting soft crashes (freezes and rebooting required to cont ...
A licensee reported some of their particles disappear when setting the actor's custom time dilation 0. This seems to happen when a particle is using PSA_Velocity as Screen Alignment. This repros in ...
Nodes disappear when adding new pins if they are mostly off screen. This appears to happen most often with really tall nodes. ...
After ~30 minutes, a scene with 3D UMG widgets will hiccup, briefly showing the steamVR background Attached Example project from User VRDropedFrame (4.19) + Example project I created AJ_VRWidgetPe ...
Get Input Touch State produces incorrect vector position when using it on Android. Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21 (CL - 4395058) ...
When clicking and dragging a widget in the designer tab of a widget blueprint some options in the details panel will begin to move/shake/jitter/readjust. ...