Shadows of small movable components popping out

UE - Graphics Features - Jan 19, 2017

This must be a regression ...

[CrashReport] UE4Editor_Engine!CropRawTrack() [animsequence.cpp:1798]

OLD - Anim - Dec 14, 2018

Comment from user in crash groupTried to delete frames in an animation ...

ComponentInstancingData lacks support for FMapProperty

UE - Gameplay - Blueprint - Sep 1, 2020

Map and set container value overrides will be lost in a cooked build for any Blueprint component that's dynamically instanced in a cooked build if the owning Actor class enables the optimized compon ...

Overridden Lightmap Resolution in Sample Projects are too high

Docs - Samples - May 11, 2015

Starting with 4.7 and when we changed the BSP blocks in Sample Content to Static Meshes, a significant minority of lower end PC users are getting soft crashes (freezes and rebooting required to cont ...

Particle disappears if it is using PSA_Velocity and setting custom time dilation 0

UE - Graphics Features - Dec 7, 2016

A licensee reported some of their particles disappear when setting the actor's custom time dilation 0. This seems to happen when a particle is using PSA_Velocity as Screen Alignment. This repros in ...

Nodes disappear when adding new pins if they are mostly off screen

UE - Gameplay - Blueprint - Jul 8, 2016

Nodes disappear when adding new pins if they are mostly off screen. This appears to happen most often with really tall nodes. ...

Steam VR hitch with 3d UMG Widgets

UE - Platform - XR - Jul 30, 2018

After ~30 minutes, a scene with 3D UMG widgets will hiccup, briefly showing the steamVR background Attached Example project from User VRDropedFrame (4.19) + Example project I created AJ_VRWidgetPe ...

Get Input Touch State produces incorrect vector position

UE - Gameplay - Input - Sep 25, 2018

Get Input Touch State produces incorrect vector position when using it on Android. Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21 (CL - 4395058) ...

Widget blueprint details panel appears to jitter when dragging widgets in the designer tab

UE - Editor - UI Systems - Feb 1, 2019

When clicking and dragging a widget in the designer tab of a widget blueprint some options in the details panel will begin to move/shake/jitter/readjust. ...