When zoomed in too close (or zoomed out too far) to a Comment Box in a Blueprint and all of it's contents are not on screen, when the Comment Box is selected and moved, the entire contents of the Co ...
Users are able to add a new class to a project named "Platform" even though there is already a class in the Engine with the same name. This causes builds in Visual Studio to fail. There is no warnin ...
If the user creates a BlueprintCallable static function the editor will crash when playing in standalone mode. If the function is not static the node will have an additional pin and Blueprint will n ...
Currently if you set a SceneCapture2D's "Capture Source" to "Final Color (LDR with PostProcess)", the result of the screen capture becomes just a black texture. If you set the SF_Tonemapper show fl ...
Attempting to move any of the sprites created from this .json to another folder from within the Content Browser crashes the project. CRASHREPORT: 442758 ...
If you place a text block into UMG and then click on bind for the text in that text block (in the details panel) it will make a function. If you rename said function and then click the designer tab ...
Console commands executed in New Editor Window cause a hard crash on projects that use Allegorithmic plugin (ie. Substance Atlantis). ...
UPDATE: Date: 2/5/2015 Likely an instance of the same crash: [Link Removed] CrashReporter Bugg (Crash List): [Link Removed] When updating a project from UE4.4.3 to UE4.5.1 editor crashes when adju ...
The editor crashes when a user imports a float curve into a timeline within the level blueprint then attempts to open another level. ...
Anywhere there is a slider, single clicking on it without changing the value will cause the mouse cursor to jump to the top left of the monitor. ...