Crash On Launch When Using Leap Motion Character

UE - Platform - XR - Mar 1, 2017

The editor is crashing on launch when the Leap Motion plugin is enabled and a leap motion character is being used. This did not occur in 4.14.3. This is a regression. ...

Deadlock in FXAudio2Device::UpdateAudioClock() whenever a KVM is used to switch to another input

UE - Audio - Mar 7, 2017

I have 3 machines with one set of keyboard, mouse, and monitors. Switching between machines is required during long running tasks such as cooking. ignore-Switch ...

Crash pressing Ctrl+Tab on Project Browser

Tools - Apr 12, 2017

REGRESSION: No, occurs in 4.15 as well Crash occurs when press Ctrl+Tab when the Project Browser is open. I did not crash if I tried this when in the editor itself. ...

Pose is not updating when additive is applied

OLD - Anim - Apr 14, 2017

When the user applies an additive base pose to a pose asset, the mesh does not update in viewport. This issue occurs in 4.15 and 4.16. ...

Match3 - Startup video does not play but audio can be heard

UE - Platform - Mobile - Apr 20, 2017

The audio can be heard for the opening splash but the video can not be seen. In Binary 4.15.2 neither video or audio play. ...

Static Mesh Navigation Collision Properties Not Being Saved Correctly

UE - AI - May 10, 2017

Setting properties for a static meshes Navigation Collision and then reopening the mesh causes them to be reset. This does not appear to occur in 4.14.3. This is a regression. ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalVertexBuffer::FMetalVertexBuffer()

UE - Graphics Features - Jul 25, 2017

This is a common Mac crash that has affected users since at least 4.14. Unfortunately users have not provided any descriptions of their actions when the crash occurred. ...

Calling SetNavigationRule for widgets at runtime does not update the Nav Rule

UE - Editor - UI Systems - Sep 25, 2017

Calling SetNavigationRule at runtime does not update the widget navigation of the selected widget. Regression: No - same behavior occurs in 4.16.3 (CL 3561208) ...

Data Tables can no longer import numeric enum values

Tools - Nov 1, 2017

Some changes to UEnumProperty::ImportText_Internal prevent this importing the stringified number (which is a float) as an enum value. This affects the JSON importer, and maybe the CSV one too. ...

Cannot add a non-static custom thunk to a code class

UE - Foundation - Cpp Tools - UnrealHeaderTool - May 7, 2018

In 4.19, it is no longer possible to create a non-static custom thunk in a class. This was possible in 4.18.3. REGRESSION: Yes. ...