This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
I understand that this is not something you're intended to be able to do (Montages aren't used this way), but we should bar the user from inserting a montage into this variable slot. Crash occurs w ...
NOTE: This is likely a known issue, but I could not find an existing bug for tracking Auto Align Floor to Mesh causes floor to align well below the mesh. Causes the mesh to float I've tried with ...
After removing an interface from a blueprint, any interface functions in the blueprint can be transferred to a local function. However, after this occurs, the inputs and outputs are removed from the ...
The Delay node cannot be added to the StandardMacros bp in the Engine folder. However, the Delay node can be added to a new Macro Library bp and any Macro in an actor class blueprint. ...
If a user pauses a game while running on a dedicated server the engine will crash. Note: this crashes even when user is given an option to unpause game. Frequency: 2/2 Crash Reporter: [Link Rem ...
There is a slight delay when clicking between two different UMG buttons on Mac. Tested on OSX 10.10.1. There also appears to be a flicker on the Menu Bar. ...
If you change the screen orientation for an Android device in the project settings, the orientation will not change once deployed to the device. Tested on a Galaxy Note 3. ...
Starting with an asset (static mesh for instance) with a precise rotation value (such as a whole number) in the details panel will result in a imprecise, slightly fractional off value when rotated ...