Sounds like neither Multiviewport nor View Instancing (MMV) is not supported on Mac atm, and the logic in StereoAspects asserts. See attached log from a partner. ...
Reproduced 3/3 times. Unclear whether this is a regression as filter GUI is new in 5.1 for Outliner. ...
This issue was discovered while smoke testing Release 4.13 for Preview 2. ...
Can be worked around with always keeping a viewport opened. https://udn.unrealengine.com/s/question/0D5QP000002Hfdh0AC [Link Removed] ...
This occurs in 4.19p but not in 4.18. Per User: As of current preview, there is no possibility to render in blueprint using canvas, (UCanvas::K2_DrawMaterialTriangle always ends up with assert in ...