In 4.23, Setting a dynamic collection to the collection filter slot does not display any result. And there are no information about dynamic collection doesn't work in collection filter. (FCollectio ...
A Parameterized Vector4 are being treated as Float3. This prevents users from being able to use Vector4s in an If node during runtime. This is seen as far back as //UE4/Release4.22 cl 8065155 so th ...
In mobile preview or android device in 5.1 release, M_SharedTexture_Inst material does not render properly due to exceeded sampler slot limit. there was no problem in 5.0.3 ...
Modify gets called from AWaterBody constructor: WaterSplineMetadata->Reset(3); WaterSplineMetadata->AddPoint(0.0f); WaterSplineMetadata->AddPoint(1.0f); WaterSplineMetadata->AddPoint ...
When a "Make Static" node is used in a Niagara Function Script or Niagara Module Script to supply the input value for a Static Switch Selector or, a Function Parameter, or a Function Parameter Defau ...
Translucent materials are no longer showing light reflections in scene when using r.forwardlighting 1 with lights. This is a regression from functionality in 4.11.2. This no longer works with 4.12 ...
A crash occurs after setting the shadow scalabilty settings to "low" then clicking on an item in the viewport. The issue also occurs when setting all of the scalabilty settings to low at one time as ...
BSP brushes only move in relative space instead of world space if the user has selected vertices from more than one bsp brush. User cannot change translation to worldspace instead of local space. ...
It doesn't happen with the DX11 RHI ...
Changing your project name from 'MyProject.zip' to 'MyProject 1/1/1/1/1.zip' creates a folder which nests another folder that eventually leads to the zip. ...