Play rate affects all blendspace samples using the same Anim Sequence Occurs on? 4.15 - 3450819 - YES 4.16 - 3466753 - YES 4.17 - 3502710 - YES ...
Post process volume priority doesn't affect post process materials. Found in 4.19 CL# 4033788, 4.20 CL# 4302132, and 4.21 CL# 4369303 ...
When static lighting is built for a landscape with "Use Material Position Offset in Static Lighting" enabled it causes an editor crash. Licensee mentioned it was likely caused by a commit for 5.4, C ...
This file can be used if you have enabled the Apple Pro Res Media plug-in. This can be played when RHI is set to DirectX 11, but not when changed to 12. The file being played is a ProRes 4444 vide ...
packaged HTML 5 Project fails to open until the tab is refreshed. The page must be refreshed/reloaded before the packaged project will open. This was tested on google chrome (Version 57.0.2987.133 ...
When using Lighting Scenario, loading order will affect how it's applied to the instances, resulting in corruption if content is loaded after the lighting scenario ...
Using a Set Control Rotation node does not change the camera rotation when in VR mode. ...
When a new BSP is created, modifications are made to the level's default brush. These changes affect how volumes are placed, with different BSPs causing different behavior in volume placement. ...
Specular Doesn't Affect a Material with the Eye Shader If r.IrisNormal is enabled. Found in 4.22 CL# 7053642, 4.23 CL# 8115738, 4.24 CL# 8302014 ...
When trying to set the image size for the image that is tiled in a progress bar, this does not appear to have any affect. The expected result would be for it to modify the size of the image so as to ...