Hex code that is applied to a light is forcibly changed with using the Details panel in the World Outliner

Tools - Oct 7, 2015

If a user sets the light color with a node (Set Light Color) in blueprints, it will use the exact Hex code that is given. However, if the user uses the world outliner to set the light color of a lig ...

Transform gizmo turning different colors when using the spline control points on Camera Rig Rail

UE - Graphics Features - Sep 27, 2016

Transform gizmo turning different colors when using the spline control points on Camera Rig Rail. This appears to happen more when farther away from 0,0,0. Also see some changes based on the distanc ...

Colored Lights On Edge Of Screen In Cascade Preview Window

UE - Niagara - Dec 20, 2016

While working in cascade (also in editor) with particles or stronger emissive values, glowing lights will appear at the edge of the screen. Note With bugs like this they seem to be tied to Radeon C ...

LiDAR not importing colors correctly for .E57 Point Clouds

UE - Editor - Content Pipeline - Jan 6, 2023

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. LiDAR plugin is version .08 in UE5.0.3, and version 1.0 in UE5.1.0 ...

Fbx exporter does not support component overriden material color

UE - Editor - Content Pipeline - Import and Export - Jul 29, 2020

The fbx exporter should query component material override when exporting a level actor. ...

SteamVRAssetManager color format mismatch

UE - Platform - XR - May 23, 2018

User requests that TSF_BGRA8 in SteamVRAssetManager.cpp be changed to TSF_RGBA8 to match OpenVR API https://github.com/ValveSoftware/openvr/wiki/IVRRenderModels::LoadRenderModel SteamVRAssetManage ...

Skeletalmesh generated LOD have issue with vertex color displacement

UE - LD & Modeling - Modeling Tools - Mesh Editing - May 22, 2020

This one should be fix in the squeletalmesh quadric reduction own by the geometry tools. ...

Changing a comment's color causes a recompile

UE - Rendering Architecture - Materials - Jun 11, 2019