Keyboard shortcuts for landscape visualizers only work while in Landscape Mode, however the visualizers in the viewport dropdowns work in any mode. I believe there needs to be consistency here with ...
Packaging a plugin for iOS fails when using remote build from a Windows PC. This may be related to [Link Removed]. ...
While testing in //UE4/Release-4.16 CL 3466753 in Binary – I encountered an issue when deleting NavMeshBoundsVolume and RecastNavMesh. The NavMeshBoundsVolume is deleted but the RecastNavMesh remain ...
While testing in //UE4/Release-4.16 CL 3466753 in Binary – I encountered an ensure when undoing the deletion of the RecastNavMesh. Regression: No This issue also occurs in //UE4/Main and //UE4/Rele ...
While testing in //UE4/Release-4.16 CL 3466753 in Binary – I encountered a crash when deleting, undoing, then re-deleting the NavMeshBoundsVolume and RecastNavMesh.UE_LOG(LogObj, Fatal,TEXT("Renamin ...
Cannot navigate through options in combo box with the default navigation. This appears to be a regression. Working as expected in 4.15.3 No longer working as expected in 4.16 ...
When using a Game instance to modify the sound in the editor the sound will ignore settings made by game instance. This issue appears to be occurring only in the editor, as running the game in stand ...
When using UMG and enabling advanced options then deselecting and reselecting the asset can cause issues with the scrollbar length and cause some options to be initially cut off. The scrollbar then ...
If an FDateTime variable is created in code and has a default value set in blueprints, any instance that is set to the blueprint default value changes to the code default on hot reload. This includ ...
Reaching max Pitch and Yaw while piloting an actor will cause the actor to roll randomly User Description: When pointing my view straight down or up the rotation values (x and z) go wild, this mak ...