Using the View Options option inside of an asset selection dropdown window does not work. None of the options, other than the Scale slider under Thumbnails, will make any changes and the window is i ...
Chris found a bug where if you set Multi, ETC2 and PVRTC will select ES3.0 as minimum texture instead of ES 2.0 ...
When using a line trace under a landscape it no longer registers a hit on the underside. REGRESSION? Yes Worked 4.13.2 CL 3195953 Broken 4.14.1 CL 3224400 ...
Renaming an interface appears to cause pins to disconnect from the functions of that interface in the blueprints that use that interface. Any wires for the updated parts of the interface are disconn ...
When reimporting a mesh that was originally imported with "Combine Meshes" off it will come back in as a combined mesh. ...
If the user has compiled the VLC Media Player plugin and uses the Platform Overrides to assign VLC player as the default decoder, it will not be applied in a packaged game. ...
When a material has a static bool parameter AND this is overridden in a material instance, Trying to change Blend Mode or Shading Model under the Material Property Overrides crashes the editor. Thi ...
REGRESSION Yes, investigating range. In Persona, when viewing a Skeleton, no bones appears in the Skeleton Tree. This is working in //UE4/Dev-Framework at latest, but not in //UE4/Main. ...
QAGame is failing to compile with Blueprint Nativization turned on ...
Certain materials no longer compile in InfiltratorForward with Forward Shading enabled. These materials were not having this compile issue in //UE4/Main @ CL - 3231640 which is the CL before Dev-Ren ...