This is a common and longstanding crash that has affected more than 300 users since 4.12. The callstack is closely similar to [Link Removed], although with different error messages. User Descripti ...
This seems to be a regression of [Link Removed]? Difficult to say. Originally reported here: https://udn.unrealengine.com/questions/391665/animcurve-parameter.html ...
A project does not cook with actors containing ModularSynth component. The error is a follows UATHelper: Packaging (Windows (64-bit)): Cook: LogWindows: Error: begin: stack for UAT UATHelper: Pack ...
When a blueprint function library function has input variables, the input pin cannot be converted to a variable / local variable. Regression: No - same behavior occurs in 4.16.3 ...
Stationary light in a blueprint gets displayed with red 'X' in Blueprint Editor viewport after opening the blueprint for the second time. ...
A pasted collapsed graph node will have an additional pin, with the value set to a struct type. This seems to only occur with maps where the value was originally set to a type with multiple values ...
Shortcut for Toggle Angular Limits 1, 2 and 3 for Physics assets do not change phys asset state as dirty. ...
When using the yellow arrow beside of settings in the editor to reset values back to their default in blueprints, the blueprint does not dirty. This was working as expected in 4.15, however after ...
This is an uncommon Linux crash that has occurred for a few users in 4.17 and 4.18 (not yet released) ...
Found while verifying UE-47139 ...