Project description not applied after packaging the project

UE - Foundation - Cpp Tools - Nov 14, 2019

Changes in the description settings under project settings are not applied to the packaged version of the project.  Tested in: 4.22.3 CL#7053642, 4.24 CL#10091930   4.25CL#10183780 ...

Raytracing shadows and lighting not showing in rendertarget

UE - Graphics Features - Lumen - Dec 19, 2019

Raytracing shadows and light reflections not appearing in render target Tested in: 4.22.3 CL#7053642 4.23.1 CL#9631420 4.25 CL#10730208 ...

Media Plate with multiple Materials changes Element 0 to the default material if 'Use Media Plate Default' is selected for any other element

UE - Virtual Production - IO - Media - Jan 20, 2023

Media Plate isn't a feature of 5.0.3 so this is not a regression. Media Plate with multiple Elements changes Element 0 to the default material if 'Use Media Plate Default' is selected for any other ...

New Docker image for latest horde has no bundled installers

UE - Foundation - Horde - Mar 4, 2025

Source UDN [Link Removed] & [Link Removed] & [Link Removed] We need to produce a docker image that contains latest bundled installers for 5.5.2 (or 5.5.3?). ...

Missing materials on the rear lights of library vehicles

TM - Content - Oct 24, 2025

Reported in SF [Link Removed] The rear light material on Twinmotion library vehicles is not present on many vehicles in TM 2025.2. Confirmed affected vehicles are in the following categoriesCarsTw ...

Crash when altering the values of a custom struct element in a Tmap

UE - Gameplay - Blueprint Compiler - Jun 27, 2017

If the values of the elements in a Tmap are altered for a Tmap that is using a custom struct, the editor will crash on compile. ...

Pasting nodes into level blueprint crashes editor

UE - Gameplay - Blueprint - Jun 13, 2017

VR Editor Taking Input From Wrong Controller in Foliage Painting.

UE - Editor - Workflow Systems - Nov 2, 2016

When in Foliage Painting mode, the left trigger press causes the right controller to paint foliage instead of the left controller. This bug does not affect Landscaping or Mesh Painting. This is a r ...

Ensure When Setting Simulate Physics of a Child Actor on the Server and Forcing NetUpdate

UE - Networking - Jan 5, 2017

An ensure is being triggered when you set simulate physics on a child actor on the server and then force net update. Found in 4.14.2 CL# 3241561. Reproduced in 4.16 Main CL#3247538 ...

Using construction script does not update 3D widget text

UE - Editor - UI Systems - Feb 20, 2017

The construction script is not updating in the PIE when the text is set through that method, there is a current workaround to set it on event begin play. This issue affects the Text and Textbox comp ...