A crash occurs if the following conditions are metSetting an image widget to a dynamic materialAdding the widget blueprint to the viewport from within a HUD blueprintChanging levels ...
If the user right clicks on the AbilityBase blueprint the editor will crash. ...
Locking a selected Actor in a Level keeps the Actor highlighted when selecting another Actor. ...
Changing your project name from 'MyProject.zip' to 'MyProject 1/1/1/1/1.zip' creates a folder which nests another folder that eventually leads to the zip. ...
Material Alignment on BSPs are not functioning in 4.8.0 Release. This is a regression from 4.7.6. The issue does appear to be fixed and functional in 4.9 (Promotable-CL-2581018) ...
Setting color in linear color struct variable within another struct crashes the editor. Frequency: 4/4 Regression (yes) issue (does not) occur in 4.11.2 ...
The OncTextCommitted event for the Text Box executes multiple times. Testing has shown that it will execute 2-5 times with only one submission. It should only be executing once per time text is subm ...
The Web browser widget appears to be offset. The web browser widget appears to be offset and does not scale itself to fit the bounds of the widget. Note: This appears to function correctly in 4.13. ...
This occurs for both Code and BP Vehicle and VehicleAdvanced projects tested in both DebugGame and Development packaging configurations Devices: tvOS 10.0 iPhone6S+_6241 OS: 9.3.5 ...
Calling a custom event in a sublevel blueprint of a sublevel that is currently hidden will not show the custom event's function in the context menu. Regression (no) issue (does) occur in 4.11.2 ...