This was discovered externally and reported on UDN here: https://udn.unrealengine.com/questions/563268/mac-editor-crash-when-disable-ambient-occlusion.html ...
The ChaosCacheManager (CCM) changes the bSimulatePhysics flag from the ObservedComponents and, if deleted, the change will persist, what can lead to confusion as observed physical entities will inad ...
Android projects in 4.22.1 crash on launch with Vulkan enabled. Did NOT reproduce in 4.23 MAIN at CL 6156332 4.22.1 release CL is the same as a related fix for this ( [Link Removed] ) ...
This is a regression from 4.14.2 ...
This is not an issue in Release-5.2. ...
This also occurs in 4.13.2 ...
It is behaving correctly in 4.27.2. ...
Calling PlayDynamicForceFeedback in code does not affect controller rumble. ...
This does not occur in 4.14.2 at CL 3241561 ...
This does not occur in 4.13.2 at CL 3172292 ...