Bug reported at https://udn.unrealengine.com/s/question/0D5QP00000tOpXN0A0/using-mutable-plugin-results-in-greyscale-textures-on-android-xr?fromCase=1 ...
Spawn Actor From Class is not accessible inside of a blueprint function library. It is expected that it would be accessible and would come with an exposed world context object pin. ...
When trying to launch a .exe after disabling SM5 in the project settings, an error will appear. The global shader cache file ../../../../Engine/GlobalShaderCache-PCD3D_SM5.bin is missing. ...
Adding a parameter of type structure bp which references an enum as a value to a module script crashes the engine. This issue is also occurring in 4.27. ...
In previous versions of UE4, Set Morph target to call the Inherited Mesh and would result in any children of the Inherited Mesh that shared that morph target name to morph. In UE4.9 this no longer ...
The Editor crashes whenever the reference to the "DeleteThisFunction" function is deleted. ...
Crash Report: [Link Removed] ...
A Blueprint created from Actors in the level does not preserve the relationship (hierarchy and transforms) of both components. Reproduced in 4.8.3 binary, 4.9 Release (//depot/UE4-Releases/4.9/Prom ...
Video streamed through the media player asset is not accompanied by audio. The issue occurs for all supported video formats. Currently this has only been tested with streaming via URL due to [Link R ...