When a post process anim Blueprint that uses a virtual bone is used in the Skeletal Mesh and the virtual bone is deleted from the skeleton, crash occurs -The Post Process Anim Blueprint is set in ...
When using a Sub Anim Instance node that uses an exposed variable and another exposed variable in the animation Blueprint that is set as the Instance Class in the Sub Anim Instance node, the editor ...
If the user uses the simple HMD plug in, then launches on to a device and then follow up by spinning the device a few time the camera will become offset at an odd angle (Reset orientation and positi ...
Currently changing variables like Speed via BP/C++ has no affect. We need to add funcs like SetSpeed that also update the proxy. Would be nice to make the vars private as well. ...
Node comments do not save if a blueprint is closed and re-opened when the comment is ended by using LMB on the event graph as opposed to pressing Enter. Regression (no) issue (does) occur in 4.11. ...
This issue only seems to affect the GalaxyNote4_5543 OS: 4.4.4 This issue is NOT occurring on devices with the same GPU This issue is NOT occurring on devices with the same OS If you lock the scr ...
When trying to test Vehicle game, the counter did not increase as time elapsed. This prevents being able to test if the lap function is working. Tested in 4.13.2 CL 3145013 and it was working. Thi ...
When using a line trace under a landscape it no longer registers a hit on the underside. REGRESSION? Yes Worked 4.13.2 CL 3195953 Broken 4.14.1 CL 3224400 ...
Blueprint projects are failing to package for iOS from Mac and Windows. We are also blocked from building iOS from Windows (see: [Link Removed]). These issues are failing with 2 different messag ...
When setting the Sky Distance Threshold to 0, the skylight in the level appears to make the level brighter instead of disabling the added light. This does occur in 4.16.2 and 4.15.3 ...