The anim mode track seems to cause the sequence to retrigger notifies every frame. ...
"Sequencer: first rendered frame doesn't use AA/motion blur even with a warmup period." ...
Character mesh does not stay with its skeleton when exporting a sequence to maya ...
It has been observed that the the undo function may stop working after the User changes values of a control rig with the slider in the Sequencer. While using the slider, the value stops chaning afte ...
Tagged bindings aren't deleted when their object binding is deleted in the sequence. ...
DLC download is working as expected but opening a map with anim sequence which is located at DLC's pak file will lead to crash in iOS. ...
There is a small flicker on a looping single camera sequence where the camera doesn't move. Because the camera is static, you would not expect to see a flicker in lighting conditions. ...
The bug seems to only reproduce when setting animations in sequencer and only if the animations are set to "Keep state". Setting them to "restore default" makes the reversed animation play correctly ...
The editor crashes when opening a sequence with an additive control rig track ...
A licensee has reported that actors moved by sequencer will not update their ComponentVelocity. This is inconsistent with Matinee, where we update ComponentVelocity in UInterpTrackMove::UpdateTrack. ...