Text widget with Outline uses 2 LayerId levels to draw the outline and the text glyphs. This can be seen in function FSlateElementBatcher::AddShapedTextElement(), where lambda BuildFontGeometry() is ...
"This Volumes" is improper grammar in Display 1.5 in the Volumes level of ContentExample ...
In Display 1.9, there is an extra space between Causing and Event ...
Geometry from a Rhino 6 file is not importing correctly. When imported it has holes and tears in the mesh. The same file saved as Rhino 5 and imported looks fine. ...
There is an issue occurring where Objects with Translucent Blend Mode Material Aren't Affected by Refraction. This affects any translucent material regardless of the translucent materials settings. ...
When reducing the Resolution Scale the selection accuracy is reduced greatly, and makes it difficult to click and move objects in the viewport when PIE or Simulating. ...
The light propagation volume is not affected by a material with emissive area light enabled. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4246589 ...
Regression: UE4.11.1 Crashes After loading the Substance Plugin. This did not Occur in previous versions of the Engine. Reported on Macs and PCs Full Error Message: Fatal error: [Link Removed] [Lin ...
Touch input on Windows devices will start at touch index 2 instead of touch index 1, like other touch devices. ...
Setting a shot's time scale to less than 1.0 will cause it to not be rendered. ...