Post Process volume change Unable to PIE and Crash

Tools - May 30, 2017

There is a compound issue with using the post process volume. Editing the value by using the mouse or dragging on the color wheel does not trigger this issue. Using the keyboard to edit this value c ...

HDR values are not updating in Pixel Inspector

Tools - Jan 5, 2017

HDR setting in the Pixel Inspector does not update with the color you hover over. The color bar should update similar to Final Color settings and value of Luminance setting should update as well. ...

Niagara - When Interpolated Spawning is disabled, the first frame of each particle unexpectedly does not take into account the Particle Update stage

UE - Niagara - Feb 28, 2025

Foreword: Even if the behavior described here is by design, it is rarely (if ever) expected or desired. This was discussed and agreed to be treated as a bug. Explanation below. When interpolated sp ...

SunTemple is washed out in one color on some Android devices.

UE - Platform - Mobile - Jan 16, 2017

This was discovered during the 4.15 mobile compat. ...

Slate UI asset colors washed out on iOS

UE - Platform - Mobile - Feb 24, 2017

UI widgets are appearing a much brighter than they should TEST MACHINE SPECS: iPhone 7, iPhone SE, iPad Pro ...

Light shaft smear color due to TAA bleeding

UE - Graphics Features - Feb 10, 2020

See https://udn.unrealengine.com/questions/553031/volumetric-fog-bug.html?childToView=554676#answer-554676 ...

Material Emissive Color not working with SkyAtmosphereIlluminance Material Expression

UE - Graphics Features - Jan 9, 2025

A licensee has reported that they are unable to use an emissive material utilizing the SkyAtmosphereLightIlluminance material expression together with Nanite and Lumen. The linked UDN has some more ...

Reflection Vector not translating into ES2 when applied via an Emissive Color

UE - Platform - Mobile - May 28, 2015

When you have a Reflection Vector plugged into a Cubemap and applied to the Emissive Channel of an Unlit Material, the Cubemap will not render on a mobile device with ES2 or in ES2 (Mobile/HTML) Pre ...

Change background color/tooltip of behavior tree's root level decorators

UE - AI - Dec 1, 2015

Users find it confusing when they add decorators on root composite and none of those decorators work. We need to keep them for subtree feature though. And it can result in root-note decorators not ...