FRepLayout::DiffProperties doesn't check if the property's conditions is COND_Never or if the Parent Cmd's flags have the ERepParentFlags::IsLifetime flag (which FRepLayout::InitFromClass doesn't se ...
UNiagaraDataInterfaceSkeletalMesh::CopyToInternal and UNiagaraDataInterfaceSkeletalMesh::Equals do not account for the component tags, so the tags array will be empty when the DI is copied. ...
the cable actor does not dynamically deform when the cable actor's parent mesh moves. Instead, the cable actor becomes rigid between the meshes it's bound between. This bug does not occur in the fo ...
This is a regression as the issue does not occur in //UE5/Release-5.1.1 - CL 23901901 ...
Parameters left over from an old source MPC cannot be removed without renaming them first. When debugging in FNiagaraParameterStore::RemoveParameter it seems that the parameter cannot be found in ...
This appears to be a general crash when a SingleLayerWater material is assigned to a Nanite Mesh. ...
The work around is to use the modeling mode normal tool to regenerate normals. This appears to mainly occur on any cubes added by the "Copy Mesh from Static Mesh" Regression tested in 5.0.3 at CL 2 ...
When restarting the editor the viewport will have its Allow Cinematic Control flag reset to true. ...
A surface's Ambient Occlusion will appear through a decal when static lighting is disabled in project settings. Regression tested against //UE5/Release-5.0 CL 20979098 //UE5/Release-5.1 CL 23901901 ...