This can happen with any mode. What actually happens is, when closing the Editor, the Editor saves its layout before closing the active Editor Mode, which leads the editor to think the tabs are sti ...
The piloting feature in the editor viewport is not undoable with Ctrl+Z It also does not cause the actor to become dirty so any changes during piloting are lost and not saved (user also not prompted ...
There is a bloom artifact at the top of the bottom player's screen. ...
If the user is using a Samsung S5 and attempts to use the "Show External login UI" node with the Google play Support turned on in the project settings then the app will crash when packaged onto the ...
Bug generated from crash reporter. This crash has been found in 4.7.6 and still occurs in 4.8.3 and 4.9.2 to users. One user in particular still, and he experiences it often. I have not been able ...
If you import a static mesh with no setup lightmap and uncheck the option for Generate lightmap UV so that only the UV Channel 0 is present. When you use the Merge Actor tool with a single one of th ...
Trying to use an Open Level function in HTML5 does not allow the level to actually load. Instead, the project flashes and refreshes back to its original position. Open Level function does work on W ...
No Profiler stats are being listed for nodes after a reroute node. Just the nodes are listed with no stats present. ...
Regression Yes, does not occur in 4.14.3. ...
The following warning occurs when building a project for Android in the Test configuration. LogPlayLevel: UnrealBuildTool: [119/283] clang++ Module.Core.4_of_8.cpp [armv7-es2] LogPlayLevel: Unreal ...