SpringArmComponent with "Use Camera Lag Substepping" does not handle fluctuating frame rates correctly

UE - Gameplay - Jun 4, 2024

The description of SpringArmComponent's "Use Camera Lag Substepping" option says "sub-step camera damping so that it handles fluctuating frame rates well". However, as noted and explained by a licen ...

[CrashReport] UE4Editor_Core!FText::FText() [text.cpp:165]

Tools - Jan 12, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

[CrashReport] UE4Editor_UnrealEd!UEditorEngine::CheckForWorldGCLeaks()

UE - Foundation - Core - UObject - Jun 29, 2017

This is a common crash occurring for users in 4.16. It is spread out among around 60 different CrashGroups in CrashReporter, because every case has a slightly different callstack. This appears to ...

[CrashReport] Assertion failed: !IsLoading() in CollectGarbageInternal()

Tools - Jun 14, 2017

This is a common crash occurring for users in the 4.16 release. It is spread out across many different CrashGroups with slight variations in callstack. Users have not provided any descriptions whe ...

[CrashReport] UE4Editor_ClothingSystemRuntime!FClothingSimulationNv::GetBounds() [clothingsimulationnv.cpp:730]

UE - Simulation - Physics - Character - Jul 17, 2017

This is a common crash occurring for users in 4.16 and the 4.17 Preview. Additional information is not currently available. User Descriptionsjust shut down dont know why Source Context 807 ...

[5.4+] World Partition Landscape Spline Meshes Builder - Source landscape splines are not properly removed/hidden

UE - World Creation - Worldbuilding Tools - HLOD - May 30, 2025

LandscapeSplineActors and LandscapeSplineMeshesActors are not behaving as expected in 5.4 or 5.5. Testing in 5.4 the issue mostly seems to stem from issues with the Target Landscape -> Landscape Ac ...

[CrashReport] UE4Editor_ClothingSystemRuntimeInterface!UClothingSimulationFactory::CreateSimulation()

UE - Simulation - Physics - Character - Jun 27, 2017

This is a common crash in the 4.16 release. Users have not provided descriptions so additional information is not currently available. Source Context 28 // Any clothing simulation factory s ...

Sequencer Crash when Hovering over Binding Properties on a Component with Spaces in its Name

UE - Anim - Sequencer - Nov 7, 2025

Crash when binding to new components that have spaces in their name and you attempt to access their bindings. ...

[CrashReport] Mac crash - libobjc.A.dylib!objc_retain() [UnknownFile]

UE - Platform - Apple - Nov 10, 2017

This is a longstanding but low frequency Mac crash. User DescriptionsChanging camera shake values and testing in a new editor window Callstack from Log[2017.11.09-19.23.22:392][ 63]LogMaterial: Mi ...

[CrashReport] UE4Editor_Core!FText::IsEmpty() [text.cpp:230]

Tools - Apr 6, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Index >= 0 [Link Removed] [Line: 401] Source Context: 215 ...