A licensee reported one of their map crashes on open when they tried to migrate from 4.12 to 4.14. There was no crash in 4.13. This seems to be caused by a certain BP actor that adds InstancedStat ...
Merge an actor that contains Instanced Static Mesh components will reset to 0,0,0. The Instanced Static Mesh components must be set using the Add Instance node through the Construction Script for th ...
When an instanced mesh that is added in the construction script is far enough away from the root component and has it's lighting baked the shadow will not render or will render incorrectly. This w ...
Adding a Physics Constraint component in the construction script and then attempting to set constrained components on begin play causes a warning to appear in the log after exiting PIE. Error Messa ...
Seems to be somehow related to components being instanced in the Construction Script according to a spline. The transforms are slightly off by more than 1.e-2f. They are reconstructed on load with a ...
Project will fail to package with more than one actor containing ISM Components. From user: "...After some testing I found that it only occurs if there are multiple actors in a map (either of the ...
Spline components with "input spline points to construction script" enabled causes crash when selecting a spline point and reducing the total number of spline points below the selected spline. Te ...
The World Outliner will only show one Child Actor on a Blueprint that has multiple Child Actors in its Components tab. Note that all Child Actor Components added via the Construction Script will dis ...
HDRIBackdrop objects cannot be rotated in Sequencer. This issue can be resolved by setting the "Run Construction Script in Sequencer" checkbox to True in the "HDRIBackdrop" blueprint. If HDRI Back ...
Changing the color on a component property via the color picker will cause the picker to stop working until it's closed and reopened. This occurs because a property change event is sent out, and the ...