Creating a 64K texture triggers an out of memory crash

RAD - Oodle - Sep 21, 2020

When building very large textures (such as virtual textures) we allocate very large intermediate buffers for compression at full 4 channel float precision. For a 64K texture this can be 64GB in siz ...

Random crash in UWindDirectionalSourceComponent::GetWindParameters

UE - Simulation - Physics - Character - May 14, 2020

Triggering a HotReload Compile when Start up is Manual can result in an Editor crash: Assertion failed: GIsHotReload, Trying to recreate class outside of hot reload!

UE - Foundation - Cpp Tools - Hot Reload - Jun 30, 2019

Torrigered when hotreload is performed in a case where code referencing to dll. Crash when restarting from VisualStudio. It didn’t see in 4.21. Workaround:   Delete the Intermediate folder and e ...

MediaAssets: Crash in UMediaSoundComponent::UpdatePlayer

Media Framework - Nov 20, 2017

When assigning the same Player ...

Crash on saving imported font

UE - Foundation - Core - Aug 3, 2016

Unable to import new fonts into project ...

RenderDoc plugin crash exiting

UE - Rendering Architecture - RHI - May 23, 2019

Protobuf cause crash on iPhoneXR

UE - Platform - Mobile - Dec 24, 2018