This crash is affecting a few users in 4.17. ...
Assets referred from disabled Emitter will cooked and loaded in Game. And licensee wants to make ParticleSystem with some emitters and sometimes they want to keep emitters but disabled. But disabled ...
This is an important part of VREditor's 4.13 Mesh Painting ...
Regression since 4.13 due to change in UStaticMeshComponent::InvalidateLightingCacheDetailed ...
A common crash affecting many users in 4.17.0 ...
UPD: affected version 4.26 so regression for 4.27 is no ...
In 5.1 media exports will not have the burn in composited onto them. ...
This was discovered by Release team when attempting to smoke Release 4.13 P2 ...
This is a regression as the issue does not occur in //UE5/Release-5.1 @ CL 23901901 ...