When pressing the Open Marketplace button in UE5 or the Marketplace button in UE4, nothing happens. This occurs in both UE5 Early Access and UE4 4.26.2. Tested in //UE4/Release-4.25 @ CL 14469661 ...
The ETraceTypeQuery and EObjectTypeQuery enums declared in EngineTypes.h aren't fully exposed to Python. Both enums have 32 entries, but Python is only aware of the first 2 for ETraceTypeQuery and t ...
When spawning Pawns with a StaticMeshComponent with SimulatePhyscis=True, they occasionally may not simulate physics. This can be reproduced by simply repeating the respawn. The frequency of reprodu ...
When using the jumpbox with a sequence that is in seconds (not fps) the engine will freeze. This issue is occurring in Binary //UE5/Release-5.2 @ CL 25360045 This issue is occurring in Binary //UE ...
From licensee: "[...] it seems that regardless of our settings and how far away the control spline is from the landscape edge, one corner of the landscape will always be impacted by the falloff and ...
When doing an unattended OBJ export with python. The export will fail and give the atteched callstack. ...
This is a regression tested in //UE4/Release-4.27 CL#18319896 Update Mesh Section incorrectly sets vertex colors for a Procedural Mesh. The closer a colors R, G, or B value is to 1.0 or 0.0 the mor ...
Project crashes if user presses compile or PIE unless they first disconnect and reconnect event tick within blueprint component BP_BuildStage. Frequency: 4/4 CrashReporter: [Link Removed] ...
Currently the Dynamic Entry Box has no protection against recursion, leading to a stack overflow and a crash. This issue was reported and tested in 4.25 (CL-13144385). This was reproduced in 4.24.3 ...
Unable to add API specifier to FMovieSceneTrackEditor, results in compile errors (pasted in the callstack field) ...