Child Actor component is duplicated in Standalone Game. No other play modes or packaged game are affected. The additional actor will disappear after 1 minute. *This is a regression: Doesn't occur ...
OnClick Events for buttons in 3D Widgets not firing in Multiplayer. This issue only affects the button component as other Widget components that used the Left mouse button function as expected Regr ...
Pin wires do not connect correctly after collapse to function and duplication. Any node can cause this issue, I used an INT variable because it was quick to test with. Regression: This issue affect ...
Crash using Import Commandlet on FBX that gets "Bones are too small" error when imported manually Error from manual import: Warning The bone size is too small to create Physics Asset 'ButterflyVa ...
Contact Shadows have more shadowing errors with lower to mid values than in 4.13 release when the feature was still considered experimental. Even low Contact Shadow Length value is causing issues. ...
The issue is seen when using a normal navmesh inside of a World Partitioned level. Adding a Nav Modifier Volume to a Level Instance, and placing the Level Instance in the world will affect the navme ...
The include for VulkanConfiguration.h was added to VulkanBackend.h, which is one of the external dependencies for the CrossCompileTool. This include is not complete however. This results in this mod ...
Crash when using Set Collision Response on a Destructible component. The repro is using the Construction Script but this also happens using Event Begin Play in the Event Graph on play. It crashing ...
The following Can't Find File warnings appear for the Flying Code and BP projects when cooking content for Mac.MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:469][ 0]LogInit:Displ ...
REGRESSION No, occurs in 4.14.3 On Mac, scrolling slowly (one or two notches) does not have any affect in editor, whereas on the Windows, this has full effect. This was seen in editor (with scroll ...