Shadows can appear interrupted

UE - Graphics Features - May 28, 2021

Screenshots of the issue are attached. Shadows can appear interrupted and cut off in UE5 Early Access This issue is occurring in //UE5/Release-5.0-EarlyAccess Binary CL 16433597 This issue is NOT o ...

Adding Components via Editor Utility Widgets does not add component to Details panel

UE - Framework - Blueprint Editor - Nov 14, 2022

Using the Editor Utility Widget to add components to objects in UE does not appear to function as expected. I reproduced this 8/8 times in UE 5.1, 5.0, and 4.27, confirming that this is not a regres ...

Duplicate actions appear in the Blueprint graph right-click menu for AddComponent node actions when "Context Sensitive" is checked.

UE - Gameplay - Blueprint Editor - Nov 23, 2022

When the "Context Sensitive" option is checked, there is a duplicate menu item that appears in the Blueprint graph's right-click context menu for every "Add Component" menu action. Unchecking "Cont ...

Mass Entity Config not displaying or accepting drag and dropped State Tree assets

UE - AI - Mass - Nov 23, 2022

This is not a regression. Tested in //UE5/Release-5.0 CL20979098 Mass Entity Config not displaying or accepting drag and dropped State Tree assets. The only clear way to assign a State Tree is by c ...

SceneCapture2D Render Targets do not retain Alpha when in Rendering Preview for Vulkan and ES3.1

UE - Platform - Mobile - Dec 12, 2022

Regression: This issue does not occur in Release-5.0, so this is a regression The widget completely obscures the screen only when switching Preview Rendering modes without looking at the create Blu ...

Crash when editing FRuntimeFloatCurve's curve from sequencer's edit key window

UE - Anim - Sequencer - Mar 31, 2023

Crash when editing a FRuntimeFloatCurve curve exposed through EventTrack or a self-made Struct from the sequencer key edit window. FRuntimeFloatCurve does not support Expose to Cinematic, so this m ...

iOS ReplayKit isn't working in UE5.1+

UE - Platform - Apple - Apr 21, 2023

In 4.27 & 5.0 when you press the in-app screen recorder button it would pop-up a msg about the user giving permission to allow the screen recording and then would start the recorder and save the mov ...

Added Scene Components are Missing Billboard Nodes

UE - Gameplay - Components - Jun 22, 2023

Newly added scene components to blueprints will have no billboard sprites, and thus cause the actor to be invisible in the editor unless other visible components are added. They exist on the default ...

Niagara persistent debug draw bug

UE - Niagara - Sep 19, 2023

It is not possible to set the RotationNormalizedAngle to a value different from those you get from an input map. For example, you cannot set it to a value from a make float once created inside the m ...

Rect light artifacts from NaN pixels on surfaces that are coplanar with light position

UE - Graphics Features - May 10, 2024

Rect lights cause artifacts (nan pixels) on pixels of surfaces that are coplanar with light position.  In RectLight.ush, in RectIrradianceLambert, at line 106, c30 is -1, so rsqrt(0) causes a nan to ...