UHapticFeedbackEffect_SoundWave Initialize does not populate Raw Data in the HapticsBuffer

UE - Platform - XR - Jul 19, 2024

From the UDN:  >  Open HapticsFeedbackEffect.cpp and naivgate ~ line 150; note HapticBuffer has length populated but never write the actual buffer data. LikeReplySelect as Best Seems like a simple f ...

Crash when using Consolas font on Android SDK 24

UE - Platform - Mobile - Mar 29, 2017

A licensee reported that using the Consolas font on Android will cause the game to crash. I've narrowed it down to only occurring in the Android 24 SDK and on the ASTC configuration. Using Android(A ...

Crash on packaged dedicated server when a uproperty is marked as both replicated and editor-only

UE - Core - Cpp Tools - UnrealHeaderTool - Nov 26, 2024

In some situations, it can be useful to have a replicated editor-only C++ property (For example, the user that reported this issue was attempting to replicate settings to the client for game designe ...

Need to update to libpng for Android; current one triggers security alert on Google Play

UE - Platform - Mobile - Sep 28, 2016

We are using libpng 1.5.2 which is triggering this alert from Google on Android apps: [Link Removed] Need to update the library. ...

[CrashReport] UE4Editor-Renderer.dylib!FUploadObjectsToBufferCS* TShaderMap<FGlobalShaderType>::GetShader<FUploadObjectsToBufferCS>()

UE - Graphics Features - Jul 14, 2017

This is a common crash affecting Mac users in 4.16 User DescriptionsMacOS High Sierra Beta 2 - Starting a project ...

[CrashReport] Crash on Mac - UE4Editor-IOSTargetPlatform.dylib!FIOSDeviceHelper::DoDeviceConnect()

UE - Platform - Mobile - Jul 20, 2017

This is a common crash affecting Mac users on 4.16, it has occurred since at least 4.14. Users have not provided any descriptions. ...

Debug Console output remains on screen after closing VR Preview if "Debug in stereo layer' is enabled

UE - Platform - XR - Jan 23, 2018

Affects VR Preview in Editor Reproduced in 4.18.3 CL 3832480 and 4.19 P1 CL 3837072 ...

Moving Objects with Surface Snapping Enabled Causes Major Offset

UE - LD & Modeling - Terrain - Landscape - Aug 16, 2019

When using surface snapping objects do not move properly.  4.23 CL# 7948402, 4.24 CL# 8012457 This is a regression. ...

Mac - After clicking, the the Mouse position resets

UE - Platform - Apple - Dec 17, 2019

Unexpected behavior with mouse position on Mac If 'Show Mouse Cursor' is true the problem does not occur. Catalina 10.15.1 ...

Translucent Water renders dark with Lumen enabled.

UE - Graphics Features - Ray Tracing - May 30, 2023

Regression tested in 5.1 at CL 23901901 where the issue still occurs. The material will still have the normal and reflective properties. ...