This issue has been reported by two different users with very similar circumstances: Both report the editor freezing when trying to compile UE4.10 C++ Projects running Mac OSX 10.11.1 if no audio i ...
The important step here is to unlink the middle layer after first relinking everything. ...
This problem seems to stop at Check in HLSLMaterialTranslator.h. If the same value is entered in MCT_Float and MCT_Float4, it branches to True with IsIdentical, but it seems that a problem has occur ...
Looks like this all depends on pressing shift after creating a marquee ...
Its possible to have a fbx file which as unused material in the fbx node. The reorder material function is not handling this case. ...
Sounds like neither Multiviewport nor View Instancing (MMV) is not supported on Mac atm, and the logic in StereoAspects asserts. See attached log from a partner. ...
Reproduced 3/3 times. Unclear whether this is a regression as filter GUI is new in 5.1 for Outliner. ...
Looks like maybe we aren't replacing the source delegate function (SignatureFunction) reference on the UDelegateProperty after recompiling the class - the function's owner name has the TRASHCLASS pr ...