UE4.27.2 Dangling reference and assertion failure in FMaterialShader::GetShaderBindings() in ShaderBaseClasses.cpp

UE - Rendering Architecture - Materials - Jun 23, 2023

This seems to be a threading issue, as forcing the editor to run single threaded with -onethread makes the assert not reproduce. ...

Noise Material Expression Position Input says it can take a 2 dimensional vector, but errors if you do

UE - Rendering Architecture - Materials - Apr 12, 2022

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Text block blurs when its render transform translation is changed from default to ex: [0.0x, 2.0y]

Tools - Sep 5, 2017

When creating a new Widget Blueprint in a new project and adding a Text Block, the Text Block blurs when its Render Transform Translation Y-Axis is changed from default to ex [0.0x, 0.0y]. Regressi ...

Levels will not Move With Containing Folder That is Moved to Another Folder in the Content Browser

UE - Editor - Content Pipeline - Content Browser - Feb 17, 2017

When attempting to move a folder 1 that contains a level/map to another folder 2, a duplicate of the folder 1 containing the level will be generated in folder 2 while the level and original containi ...

Certain particle effects in ContentExamples pause when looked at on Mac with Metal

UE - Platform - Apple - Aug 20, 2016

Certain particle effects in ContentExamples stop playing when looked at from a specific angle. The affected demos are 2.1, 2.4, 2.5, and 2.7 Seen on an Nvidia MacbookPro and AMD MacPro Does not o ...

[Metal-Epic:Tools] Compiling Metal 2.0 shaders on XCode 9.3 beta with desktop forward selected fails on iOS

UE - Graphics Features - Mar 30, 2018

Shaders fail to compile with a series of cube map errors (subset below): LogShaderCompilers: Warning: 17 Shader compiler errors compiling global shaders for platform SF_METAL_MRT:   LogShaderComp ...

Mobile Map loading times have increased from 4.12 to 4.13

UE - Platform - Mobile - Oct 4, 2016

The loading time from 4.12 to 4.13 on mobile devices seems to have increased quite a bit. My results: 4.12.5 Windows 7 - Launch On: Loading Level 2 - .51 Loading Level 3 - .74 Loading Level 1 - .73 ...