Unreal Insights - GPU Timers don't show on Graph

UE - Metaverse - Profiling Tools - Oct 27, 2023

From Customer: UE 5.3 update broke Unreal Insights adding GPU timers into graph tracks. Debugging the code and cross checking with github/p4v I guess it broke in this revision: Timer graphs no ...

Float values are changed slightly in blueprints

UE - Editor - UI Systems - Slate - May 23, 2019

Some float values appear to be slightly altered when they are input into a float field in blueprints. For example 2.6 will be changed to 2.599999. Regression: This did not appear to occur in the 4 ...

Crash when launching 4.14.2 in cmd window with -dx12 argument

UE - Graphics Features - Jan 3, 2017

Launching the editor with DX12 from a command window is crashing the engine. Note Crash occurs on Nvidia version 376.19 and does not occur on 376.33 This is a Regression ...

Destructible mesh loses collision and physics after packaging in 4.18.2

UE - Simulation - Physics - Destruction - Jan 17, 2018

Destructible Meshes are losing collision and physics after a project has been packaged. They will work normally when running PIE. ...

Fix forwarding of dedicated flag and number of players when running a functional test

UE - Networking - Jun 21, 2019

As described in the UDN question, some settings aren't forwarded correctly to the game instance in PIE during a functional test. Proposed patch attached. ...

Fix possible crash if Android audio manager does not support certain properties

UE - Platform - Mobile - Jan 15, 2020

Not checking for a property not being supported by audio manager, need to protect it against NULL ...

Fix up IOS errors calling UI API from non-UI threads

UE - Platform - Apple - Jul 27, 2020

Large RAM usage increase when loading some legacy scenes in 2025.2

TM - Core - Aug 12, 2025

Steps to reproduce:Open TM 2025.1Open the Salt Flats Note down the RAM usageSave the sceneOpen the same scene with the beta 3Note down the RAM usage. Compare results Expected results: The RAM Usag ...

Landscape HLODs are broken in 5.7.2 (Github Release branch)

UE - World Creation - Worldbuilding Tools - HLOD - Feb 6, 2026

Landscape HLODs are broke when build from Editor. See repro steps above. I have not provided a repro project as it uses the open world starter map. Note that current Main has additional bugs that o ...