I was only able to reproduce this issue after receiving the user's project. The project he provided crashes when I follow his directions, but after looking at the blueprints involved in the crash r ...
When you add an Interface to a Blueprint that contains a variable with the same name as one of the Interface's functions, the editor will crash upon compiling the blueprint. In 4.16, this only cause ...
It seems that the crash is related to all of the "Write" events. I tested the Event ChaosDestruction Write, Event Float Write, and Event Bool Write and all 3 caused the crash, but their "Read" count ...
Application crashes when deploying a game to iOS with Metal enabled. This has only been reproduced if a sub-level has been added to the starting level within the project. This seems to only happen ...
If the "Allow late joining" option is turned on in Editor Preferences, using the Add Client button in PIE will cause a crash on Exit. Crash happens immediately if using VR Preview ...
The Editor will crash when using the keyboard Command-S shortcut to save a Blueprint after adding a node if the Mac is set to use Japanese Romaji input. The crash actually seems to occur as soon as ...
When the user enters immersive mode by hitting f11 and then opens the material editor, (which opens tabbed in the editor underneath the immersive display)The engine crashes when hitting attempting t ...
Hitting S while Alt + Dragging a BSP and then Stopping PIE will crash the editor. Reproduced in 4.7.1 binary and Main (//depot/UE4/Promotable-CL-2455917) Crash Report: [Link Removed] Call Stack:< ...
A crash occurs when using the Ansel screen capture plugin. Some of the crashes are actually silent crashes and the editor becomes unresponsive, but does not produce a Crash Report Dialog window. Ot ...
Building 4.10 from the GitHub release branch on Linux fails to open after install and instead crashes User Suggested Fix: Switching triangle order optimization off with r.TriangleOrderOptimization= ...