SingleLayerWater Material crashes when sampling SceneTexture:CustomStencil.

UE - Rendering - Architecture - Shaders - Sep 19, 2024

There is a texture mismatch between the expected texture samplers and actual texture samplers for SingleLayerWater materials that use the Material Function StencilMaskCompare. Also tested on UE5.5, ...

Crash when duplicating camera on sequencer with viewport closed

zComponent - Archive - Nov 22, 2023

Can be worked around with always keeping a viewport opened. https://udn.unrealengine.com/s/question/0D5QP000002Hfdh0AC [Link Removed] ...

Editor Crashes When Trying to Render Canvas From Blueprint

UE - Graphics Features - Feb 15, 2018

This occurs in 4.19p but not in 4.18. Per User: As of current preview, there is no possibility to render in blueprint using canvas, (UCanvas::K2_DrawMaterialTriangle always ends up with assert in  ...

Crash caused by a race condition in Nanite::DispatchBasePass()

UE - Rendering - Graphics Features - Nanite - Feb 25, 2026

Nanite::BuildShadingCommands() launches two asynchronous tasks: ShadingCommands.SetupTask ShadingCommands.BuildCommandsTask BuildCommandsTask is responsible for modifying ShadingCommands.Commands ...

Particle memory can be corrupted leading to a crash

UE - Foundation - Core - Jan 7, 2019

Editor crashes when trying to focus a muted subsequence

zComponent - Archive - Mar 13, 2024

It appears the hierarchy is invalid for muted sequences, so there is no context to focus them in.  ...

Landscape Resample Crashes Editor in Sublevel Map

UE - LD & Modeling - Terrain - Landscape - Nov 25, 2019

Crash when reimporting fbx with import mesh LODs on

UE - Editor - Content Pipeline - Import and Export - Mar 30, 2022