In UE4 (using DX11), WmfMedia was able to play .mp4 files by default. However, WmfMedia doesn't support playing .mp4s in DX12, which is what is used in UE5. Electra can handle playing .mp4s in UE5, ...
Creating a theme is undone when restarting the editor. The .json file seems to become disassociated from the editor, the theme is reset back to the previous theme, and the new theme isn't available ...
Discovered while testing Lyra project for //UE5/Main - Foundation Shelf - FAssetDataGatherer Stall Fix Smoke. This issue is NOT dependent on the shelf and occurs without the unshelved files. This ...
Occurs 5/5 times: The Scene Capture 2D camera displays artifacts when the projection is set to Orthographic and a nanite mesh is projected on the Scene Capture 2D plane. ...
Using HISM with Density Scaling enabled throws an Ensure when Foliage Quality is lowered. ...
The Enable Base Submix toggle is ignored in the MetaSounds graph. If the sound is added to a level, it behaves as expected. The Enable Submix Sends toggle works as expected. ...
An error is thrown when adding an action mapping to an Input Mapping Context object. LogEditCondition: Error: EditCondition parsing failed: Field name "bIsPlayerBindable" was not found in class "En ...
It was noticed that after changing the class of the component and restarting the editor, the Detail panel is no longer displayed, which makes it impossible to work with it. Repro Rate 5/5 Regressi ...
From User: When frequently terminating and re-initializing the FConstraintInstance, there appears to be a leak when cleaning up the disabled joint, which leads to an ever growing list that gets sort ...